Last Rations is a short post-apocalyptic Twine prototype about survival, trust, and moral decision-making inside a failing underground shelter.

Players take the role of Mara Vale, a temporary resource manager who must make difficult choices across five days of crisis. Each decision affects three core values: Resources, Trust, and Survival.

This prototype includes branching choices, multiple endings, visual assets, and background audio. It was created for a game design assignment using Twine.